What’s Digital About Digital Media?

Cover Working Paper What's Digital about Digital Media?In this working paper we explore an alternative thread in the early development of media and medium as concepts: the origins of the idea of the storage medium in digital computing practices and communities of the 1940s and 1950s. While such practices were obscure at the time, they laid the technological foundation for today’s range of digital media. We discuss digitality as a feature of the practices used to read and write symbols from a medium, not a physical property of the medium itself.

We then move on to a discussion of the alphabet as itself digital, grounded in the work of Nelson Goodman. Engaging with the contributions of Matthew Kirschenbaum, we explore the limited interchangeability of representations between different encodings of the same symbols, connecting the purported immateriality of digitality to this actual fungibility of material representations.

This is a draft chapter of a book on “Defining Digitalities.” Comments are highly welcome!

What’s Digital About Digital Communication?

Cover Working Paper What's Digital About Digital Communication?Although the distinction between digital and analog was first made in the context of automatic computers, the concepts were quickly broadened to apply to media and communication systems of all kinds. This working paper continues work on both fronts by looking at the historical broadening of the concept of digitality to include non-numerical systems of representation such as those used to encode text and pictures. This conception underlies the ability of computers to deal with things other than numbers, but it has its roots in communications theory, most famously in the work of Claude Shannon.

In parallel with our historical description of the emergence of non-numerical conceptions of digitality we broaden our analytical treatment of digitality to encompass more historical technologies and reading practices: not only adding machines and punched cards, but also musical boxes, weaving systems, movable type, and even alphabets and hand gestures.

This is a draft chapter of a book on “Defining Digitalities.” Comments are highly welcome!